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Savage xr summoner
Savage xr summoner







In the Macros section near the bottom of this guide, I've included a macro that will automatically cast Rekindle upon one of your tanks, which should be good for most situations. Coordinate that with your healers when possible! You should generally cast this on your tank or a party member who is sustaining a large amount of damage. Your Astral Flow becomes Rekindle, which is a single target regen heal.

Savage xr summoner free#

It's like a free Medica II from a White Mage! Upon being summoned, Phoenix casts Everlasting Flight, which puts a large HP regen on every party member around you.The key difference during the Phoenix phase is two healing properties: Firebird TranceĮxtremely similar to your Bahamut phase, Summon Phoenix will replace Carbuncle with Phoenix and alter all of the same spells as Bahamut. Your Ruin III and Tri-Disaster will also change into new versions of themselves that do more damage and cast instantly. These abilities do an incredibly large amount of damage.

savage xr summoner

Your Astral Flow and Enkindle abilties will become Deathflare and Akh Morn respectively. While he's out, Bahamut will auto attack whichever target you attack with his special ability, Wyrmwave. You should consider this your most powerful 15 seconds in combat and do your utmost to use it within buffs from your group and as often as possible. Upon use, your carbuncle will be replaced with Demi-Bahamut for 15 seconds. You'll use this within the first few seconds of any fight! Trances replace your carbuncle with a different summon, and transform several of your spells into more powerful versions with new effects!Īethercharge, later replaced by Dreadwyrm Trance and finally by Summon Bahamut is your first one.

savage xr summoner

These are the biggest part of your overall damage rotation in combat. Those buffs will stack up multiplicatively and let everyone in your party do even more damage. Searing Light is your group Damage Buff - this ability should be used in tandem with other damage buffs from your group, such as when your Astrologian uses Divination or your Ninja uses Trick Attack. Popping this spell before you recieve damage that your healer would otherwise have to heal off of you and you alone is a great way to make them happy. Radiant Aegis is your Personal Mitigation - this ability should be used to help avoid damage targeted at you specifically. They can only be used when Carbuncle is out on the field. Your carbuncle has a couple of utilities that help you and your group out - namely Radiant Aegis and Searing Light. Make sure to Summon him before combat begins, or upon being resurrected should you die - he's required for most of your actions!Ĭarbuncle will replaced temporarily in combat when you summon other primals and demi-primals.

savage xr summoner

Instead I'll be going over the core categories of your job actions, and what they're used for.Įver your faithful companion, Carbuncle should be at your side at all times. Unlike the previous guide, I wont go over each and every spell and ability, showcasing their effects directly - Square Enix now has a wonderful Job Guide on the Final Fantasy XIV website that does a much better job of that. The job is now very simple to execute - I would say the easiest of the caster classes, and yet still leaves a bit of room for optimization. You'll find yourself standing still to cast only 2-3 times every minute in combat.Īs a magical ranged DPS, Summoner does a great deal of damage and brings personal mitigation, group mitigation, group damage buffs, a resurrection and even a bit of healing to the group! It's a well rounded job and any group would be remiss to exclude one. Summoner is still a highly mobile caster - in fact much more than before.







Savage xr summoner